

Of course, the big new addition to this entry in the series is the Batmobile. Not only are the games great for your average gamer, but if you’re a fan of Batman comics, it’s incredibly satisfying to see the stories, characters and little Easter eggs they put into the games.īefore we dive into the main story and all of the side villains and Easter eggs that show up, let’s talk about the non-spoilery aspects of the game like gameplay mechanics, the game world, and how the game looks. One of my many favorite things about the Batman Arkham series is that the games actually feel like you’re playing through the comic books themselves. I need to get this out of the way right away… Batman: Arkham Knight is amazing. We’ll update this thread when we’ve got more info to share.The Batman Arkham series has always been intriguing, not only because it’s been great, but because it’s so rare these days that a licensed superhero game is actually worth playing. We are working closely with our external PC development partner to make sure these issues get resolved as quickly as possible. This is something that Rocksteady takes very seriously. We’re aware that some users are reporting performance issues with the PC version of Batman: Arkham Knight.

Rocksteady acknowledged the game’s performance issues. High images are on the left, whereas low images are on the right. Moreover, there were occasions in which over 6GB of our total RAM was being used (do note that we’re talking about RAM and not VRAM). Strangely enough, the game only support “Normal” textures. Still, at this point, we strongly suggest waiting before getting this title on the PC.īelow you can find some comparison screenshots between the game’s Low and High settings. There are rumours that a day1 patch may be released, therefore we’ll delay our article until Friday. We’ll have more to say about Batman: Arkham Knight in our upcoming PC Performance Analysis. And even without NVIDIA’s GameWorks effects, we were unable to maintain a constant 60fps experience (yes, even on Low settings). Story mode is also locked at 30fps by default (though you can unlock the framerate via the game’s.

There is an aggressive LOD being used, resulting in all sorts of pop-ins. No, in fact this is worse than Unity, because – like it or not – Unity at least displayed gorgeous visuals (albeit its awful LOD settings).īoth SLI scaling and multi-CPU scaling are all over the place. From underwhelming performance to stuttering and asset streaming issues, this PC version of Batman: Arkham Knight is easily as awful as Ubisoft’s Watch_Dogs or Assassin’s Creed: Unity. Batman: Arkham Knight has just been released and it appears that Rocksteady went full “Ubisoft.” Batman: Arkham Knight suffers from a lot of tech issues on the PC.
